Over the shoulder:
An over the shoulder shot involves two items one in the foreground out of focus and one in the background in focus. The focus can change throughout for effect. it is used to show character proximity or for sneaking scenes. It is good for showing interaction or to show that something is hiding.
Extreme close up:
The extreme wide shot is used to establish the place in the world were the scene is occurring.
Of the above shots the shots I would like to use are the wide shot / long shot, the close up, pan’s and high / low angles as well as medium shots.
- Wide because in my film there will be a number of close but different locations and by using the wide shot I will be able to quickly establish some changes in location and show of any dramatic scenery which would add to aesthetic appeal and thus the narrative. The long wide shot will also emphasize the characters loneliness and by creating a sense of isolation it makes the character more vulnerable and so the audience will sympathize with that character more.
- Close ups in my film will show the reactant emotion on the main characters face after they go through different irritating and sometimes comical situations on their journey. the close up will also be used to show the location of the heart and show detail and emphasize the hearts importance both to the character and to the narrative.
- Panning shots will emphasize scale and distance as well as add energy to the scene. this will be useful to me because i would like to make the characters journey home seem long and tedious.
In my film I shall use the advise in the clip above by placing the camera close to the actor’s face as this will make the audience feel closer to the character and would make the interaction scene at the beginning funnier.
Holding the Camera:
Free hand is a very common style of holding the camera when held like scene in the picture the footage usually has a tremble to it which isn’t normally desired although some times it is used deliberately to create energy in films such as ‘The Blare Witch Project’ and ‘Cloverfield.’ shot like this the footage is quite disorientating although it dose create energy. wobbling can be got around by holding the camera low or by using your body such as your knee or shoulder to rest it on, an example of this is in schadenfreude as each of the shots were the actors are followed was shot were the camera was resting on somebody’s shoulders whilst they stepped with the same foot as the actor in time which reduced wobble and stopped there being the sound of two sets of footsteps.
A Steadicam uses an upper body harness and a counter weight that counters the wobble so that the camera stays in the same position it is often used by the people on segways on sporting fields recording the game.
Tripods come in all shapes and sizes they keep a camera almost perfectly still especially fluid ones. Tripods generally aren’t used for any form of tracking shot but are brilliant for tilts pans stills and any other movement free shots.
Dolly’s are used for wobble free tracking shots. The camera sits on a platform which runs along a track like a train or skateboard. this makes the
Wire rigs and drones are used to film at height which create some of the most memorable stunts in films. the airborne cameras are the ones with the greatest health and safety issues as they are heavy and could fall easily.
A mono pod is a single telescopic pole which can be used to reach high places such as up trees. This doesn’t prevent wobble but can be leaned on things and be held by multiple people.
The crane / jib holds the camera still preventing it from wobbling it allows the camera to perform smooth movement up down and to the sides whilst the camera is remotely operated by someone at the counter balance whilst the crane is operated by two or more people on either side of the pivot.
Of the above I would most like to use the stedicam tripod and jib.
- Stedicam because this will stop the camera shaking as it would with hand held. I do not want the camera to shake because this creates energy which my character doesn’t have much of and so having an energetic camera would be counter productive in relation to the character and therefore the narrative.
- Tripod as tripods are great for still wide shots, smooth tilts and pans as well as getting high and low angles.
- A jib would allow me to get some experimental shots that will show distance with panning up and down.